The Design of Everyday Things
A humane introduction to why confusing objects are usually a design problem, not a user failure.
Open the guideIdea hub
Technology is never only a device. These readings follow design decisions into habits, workplaces, markets and public life, asking whose needs a system notices and whose labor or attention it makes invisible.
Questions to carry
Which behavior does a design make easy or difficult?
Who bears the hidden cost of convenience?
When does a useful tool become an institution of power?
Read the present
Original Linden maps for deciding how—and whether—to read important recent nonfiction.
A humane introduction to why confusing objects are usually a design problem, not a user failure.
Open the guideA biography of scientific collaboration that opens into the promises and governance problems of gene editing.
Open the guideA data-centered argument that systems designed around an assumed default person can distribute risk and inconvenience unevenly.
Open the guideA large-scale argument about how behavioral data became a source of prediction, profit and private power.
Open the guideRead the foundations
Public-domain works that reveal earlier arguments, methods and social conditions.
Hugo Münsterberg
Psychology & Personal Growth · B2–C1 · 6 hrUpton Sinclair
Fiction · B2–C1 · 13 hr · GuideH. G. Wells
Science Fiction · B1–B2 · 3 hr · GuideCharles Darwin
Science & Technology · B2–C1 · 17 hrContinue in sequence